File ANSIColourCodes.h

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Macros

Type Name
define BBLK "\e[1;30m"
define BBLU "\e[1;34m"
define BCYN "\e[1;36m"
define BGRN "\e[1;32m"
define BHBLK "\e[1;90m"
define BHBLU "\e[1;94m"
define BHCYN "\e[1;96m"
define BHGRN "\e[1;92m"
define BHMAG "\e[1;95m"
define BHRED "\e[1;91m"
define BHWHT "\e[1;97m"
define BHYEL "\e[1;93m"
define BLK "\e[0;30m"
define BLKB "\e[40m"
define BLKHB "\e[0;100m"
define BLU "\e[0;34m"
define BLUB "\e[44m"
define BLUHB "\e[0;104m"
define BMAG "\e[1;35m"
define BRED "\e[1;31m"
define BWHT "\e[1;37m"
define BYEL "\e[1;33m"
define COLOR_RESET "\e[0m"
define CRESET "\e[0m"
define CYN "\e[0;36m"
define CYNB "\e[46m"
define CYNHB "\e[0;106m"
define GRN "\e[0;32m"
define GRNB "\e[42m"
define GRNHB "\e[0;102m"
define HBLK "\e[0;90m"
define HBLU "\e[0;94m"
define HCYN "\e[0;96m"
define HGRN "\e[0;92m"
define HMAG "\e[0;95m"
define HRED "\e[0;91m"
define HWHT "\e[0;97m"
define HYEL "\e[0;93m"
define MAG "\e[0;35m"
define MAGB "\e[45m"
define MAGHB "\e[0;105m"
define RED "\e[0;31m"
define REDB "\e[41m"
define REDHB "\e[0;101m"
define UBLK "\e[4;30m"
define UBLU "\e[4;34m"
define UCYN "\e[4;36m"
define UGRN "\e[4;32m"
define UMAG "\e[4;35m"
define URED "\e[4;31m"
define UWHT "\e[4;37m"
define UYEL "\e[4;33m"
define WHT "\e[0;37m"
define WHTB "\e[47m"
define WHTHB "\e[0;107m"
define YEL "\e[0;33m"
define YELB "\e[43m"
define YELHB "\e[0;103m"
define reset "\e[0m"

Macro Definition Documentation

define BBLK

#define BBLK `"\e[1;30m"`

define BBLU

#define BBLU `"\e[1;34m"`

define BCYN

#define BCYN `"\e[1;36m"`

define BGRN

#define BGRN `"\e[1;32m"`

define BHBLK

#define BHBLK `"\e[1;90m"`

define BHBLU

#define BHBLU `"\e[1;94m"`

define BHCYN

#define BHCYN `"\e[1;96m"`

define BHGRN

#define BHGRN `"\e[1;92m"`

define BHMAG

#define BHMAG `"\e[1;95m"`

define BHRED

#define BHRED `"\e[1;91m"`

define BHWHT

#define BHWHT `"\e[1;97m"`

define BHYEL

#define BHYEL `"\e[1;93m"`

define BLK

#define BLK `"\e[0;30m"`

define BLKB

#define BLKB `"\e[40m"`

define BLKHB

#define BLKHB `"\e[0;100m"`

define BLU

#define BLU `"\e[0;34m"`

define BLUB

#define BLUB `"\e[44m"`

define BLUHB

#define BLUHB `"\e[0;104m"`

define BMAG

#define BMAG `"\e[1;35m"`

define BRED

#define BRED `"\e[1;31m"`

define BWHT

#define BWHT `"\e[1;37m"`

define BYEL

#define BYEL `"\e[1;33m"`

define COLOR_RESET

#define COLOR_RESET `"\e[0m"`

define CRESET

#define CRESET `"\e[0m"`

define CYN

#define CYN `"\e[0;36m"`

define CYNB

#define CYNB `"\e[46m"`

define CYNHB

#define CYNHB `"\e[0;106m"`

define GRN

#define GRN `"\e[0;32m"`

define GRNB

#define GRNB `"\e[42m"`

define GRNHB

#define GRNHB `"\e[0;102m"`

define HBLK

#define HBLK `"\e[0;90m"`

define HBLU

#define HBLU `"\e[0;94m"`

define HCYN

#define HCYN `"\e[0;96m"`

define HGRN

#define HGRN `"\e[0;92m"`

define HMAG

#define HMAG `"\e[0;95m"`

define HRED

#define HRED `"\e[0;91m"`

define HWHT

#define HWHT `"\e[0;97m"`

define HYEL

#define HYEL `"\e[0;93m"`

define MAG

#define MAG `"\e[0;35m"`

define MAGB

#define MAGB `"\e[45m"`

define MAGHB

#define MAGHB `"\e[0;105m"`

define RED

#define RED `"\e[0;31m"`

define REDB

#define REDB `"\e[41m"`

define REDHB

#define REDHB `"\e[0;101m"`

define UBLK

#define UBLK `"\e[4;30m"`

define UBLU

#define UBLU `"\e[4;34m"`

define UCYN

#define UCYN `"\e[4;36m"`

define UGRN

#define UGRN `"\e[4;32m"`

define UMAG

#define UMAG `"\e[4;35m"`

define URED

#define URED `"\e[4;31m"`

define UWHT

#define UWHT `"\e[4;37m"`

define UYEL

#define UYEL `"\e[4;33m"`

define WHT

#define WHT `"\e[0;37m"`

define WHTB

#define WHTB `"\e[47m"`

define WHTHB

#define WHTHB `"\e[0;107m"`

define YEL

#define YEL `"\e[0;33m"`

define YELB

#define YELB `"\e[43m"`

define YELHB

#define YELHB `"\e[0;103m"`

define reset

#define reset `"\e[0m"`


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/ANSIColourCodes.h