File Audio.h

FileList > engine > include > Audio.h

Go to the source code of this file

  • #include "ZzFX.h"

Public Functions

Type Name
void Au_DeInit ()
int Au_Init ()
void Au_PlayZzFX (const struct ZZFXSound * pSound)

Public Functions Documentation

function Au_DeInit

void Au_DeInit () 

function Au_Init

int Au_Init () 

function Au_PlayZzFX

void Au_PlayZzFX (
    const struct ZZFXSound * pSound
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Audio.h