File Audio.h
File List > engine > include > Audio.h
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#ifndef STARDEW_AUDIO_H
#define STARDEW_AUDIO_H
#include "ZzFX.h"
void Au_PlayZzFX(const struct ZZFXSound* pSound);
int Au_Init();
void Au_DeInit();
#endif
File List > engine > include > Audio.h
Go to the documentation of this file
#ifndef STARDEW_AUDIO_H
#define STARDEW_AUDIO_H
#include "ZzFX.h"
void Au_PlayZzFX(const struct ZZFXSound* pSound);
int Au_Init();
void Au_DeInit();
#endif