File BackgroundBoxWidget.h

FileList > engine > include > BackgroundBoxWidget.h

Go to the source code of this file

  • #include "HandleDefs.h"
  • #include "Widget.h"

Classes

Type Name
struct BackgroundBoxWidgetData

Public Functions

Type Name
HWidget BackgroundBoxWidgetNew (HWidget hParent, struct DataNode * pXMLNode, struct XMLUIData * pUILayerData)
void BackgroundBoxWidget_Destroy (struct BackgroundBoxWidgetData * pBBoxData)
void * BackgroundBoxWidget_OutputVerts (struct BackgroundBoxWidgetData * pBBoxData, VECTOR(WidgetVertex) pOutVerts, float totalWidth, float totalHeight, const struct WidgetPadding * padding, float left, float top)
void BackgroundBoxWidget_fromXML (struct UIWidget * pWidget, struct BackgroundBoxWidgetData * pWidgetData, struct DataNode * pXMLNode, struct XMLUIData * pUILayerData)

Public Functions Documentation

function BackgroundBoxWidgetNew

HWidget BackgroundBoxWidgetNew (
    HWidget hParent,
    struct DataNode * pXMLNode,
    struct XMLUIData * pUILayerData
) 

function BackgroundBoxWidget_Destroy

void BackgroundBoxWidget_Destroy (
    struct BackgroundBoxWidgetData * pBBoxData
) 

function BackgroundBoxWidget_OutputVerts

void * BackgroundBoxWidget_OutputVerts (
    struct BackgroundBoxWidgetData * pBBoxData,
    VECTOR( WidgetVertex ) pOutVerts,
    float totalWidth,
    float totalHeight,
    const struct WidgetPadding * padding,
    float left,
    float top
) 

function BackgroundBoxWidget_fromXML

void BackgroundBoxWidget_fromXML (
    struct UIWidget * pWidget,
    struct BackgroundBoxWidgetData * pWidgetData,
    struct DataNode * pXMLNode,
    struct XMLUIData * pUILayerData
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/BackgroundBoxWidget.h