File BackgroundBoxWidget.h
FileList > engine > include > BackgroundBoxWidget.h
Go to the source code of this file
#include "HandleDefs.h"#include "Widget.h"
Classes
| Type | Name |
|---|---|
| struct | BackgroundBoxWidgetData |
Public Functions
| Type | Name |
|---|---|
| HWidget | BackgroundBoxWidgetNew (HWidget hParent, struct DataNode * pXMLNode, struct XMLUIData * pUILayerData) |
| void | BackgroundBoxWidget_Destroy (struct BackgroundBoxWidgetData * pBBoxData) |
| void * | BackgroundBoxWidget_OutputVerts (struct BackgroundBoxWidgetData * pBBoxData, VECTOR(WidgetVertex) pOutVerts, float totalWidth, float totalHeight, const struct WidgetPadding * padding, float left, float top) |
| void | BackgroundBoxWidget_fromXML (struct UIWidget * pWidget, struct BackgroundBoxWidgetData * pWidgetData, struct DataNode * pXMLNode, struct XMLUIData * pUILayerData) |
Public Functions Documentation
function BackgroundBoxWidgetNew
HWidget BackgroundBoxWidgetNew (
HWidget hParent,
struct DataNode * pXMLNode,
struct XMLUIData * pUILayerData
)
function BackgroundBoxWidget_Destroy
void BackgroundBoxWidget_Destroy (
struct BackgroundBoxWidgetData * pBBoxData
)
function BackgroundBoxWidget_OutputVerts
void * BackgroundBoxWidget_OutputVerts (
struct BackgroundBoxWidgetData * pBBoxData,
VECTOR( WidgetVertex ) pOutVerts,
float totalWidth,
float totalHeight,
const struct WidgetPadding * padding,
float left,
float top
)
function BackgroundBoxWidget_fromXML
void BackgroundBoxWidget_fromXML (
struct UIWidget * pWidget,
struct BackgroundBoxWidgetData * pWidgetData,
struct DataNode * pXMLNode,
struct XMLUIData * pUILayerData
)
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/BackgroundBoxWidget.h