File FilesystemUtils.h

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Public Functions

Type Name
int FS_CopyFile (char * srcPath, char * destPath)
int FS_DeleteDirRecursive (char * dirPath)
int FS_GetTempDir (char * outBuf, int size)
Get a temporary directory, you should delete this when the program closes.

Public Functions Documentation

function FS_CopyFile

int FS_CopyFile (
    char * srcPath,
    char * destPath
) 

function FS_DeleteDirRecursive

int FS_DeleteDirRecursive (
    char * dirPath
) 

function FS_GetTempDir

Get a temporary directory, you should delete this when the program closes.

int FS_GetTempDir (
    char * outBuf,
    int size
) 

Parameters:

  • outBuf buffer to write to
  • size buffer size


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/FilesystemUtils.h