File FloatingPointLib.c
File List > core > FloatingPointLib.c
Go to the documentation of this file
#include "FloatingPointLib.h"
bool CompareFloat(float f1, float f2)
{
float precision = 0.00001;
if (((f1 - precision) < f2) &&
((f1 + precision) > f2))
{
return 1;
}
else
{
return 0;
}
}