File FreeLookCameraMode.h

FileList > engine > include > FreeLookCameraMode.h

Go to the source code of this file

  • #include "InputContext.h"

Classes

Type Name
struct FreeLookCameraModeControls

Public Attributes

Type Name
float gDebugWSX
float gDebugWSY

Public Functions

Type Name
void BindFreeLookControls (InputContext * inputContext, struct GameLayer2DData * pData)
void FreeLookMode2DInput (struct GameFrameworkLayer * pLayer, InputContext * context)

Public Attributes Documentation

variable gDebugWSX

float gDebugWSX;

variable gDebugWSY

float gDebugWSY;

Public Functions Documentation

function BindFreeLookControls

void BindFreeLookControls (
    InputContext * inputContext,
    struct GameLayer2DData * pData
) 

function FreeLookMode2DInput

void FreeLookMode2DInput (
    struct GameFrameworkLayer * pLayer,
    InputContext * context
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/FreeLookCameraMode.h