File FreeLookCameraMode.h
FileList > engine > include > FreeLookCameraMode.h
Go to the source code of this file
#include "InputContext.h"
Classes
| Type | Name |
|---|---|
| struct | FreeLookCameraModeControls |
Public Attributes
| Type | Name |
|---|---|
| float | gDebugWSX |
| float | gDebugWSY |
Public Functions
| Type | Name |
|---|---|
| void | BindFreeLookControls (InputContext * inputContext, struct GameLayer2DData * pData) |
| void | FreeLookMode2DInput (struct GameFrameworkLayer * pLayer, InputContext * context) |
Public Attributes Documentation
variable gDebugWSX
float gDebugWSX;
variable gDebugWSY
float gDebugWSY;
Public Functions Documentation
function BindFreeLookControls
void BindFreeLookControls (
InputContext * inputContext,
struct GameLayer2DData * pData
)
function FreeLookMode2DInput
void FreeLookMode2DInput (
struct GameFrameworkLayer * pLayer,
InputContext * context
)
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/FreeLookCameraMode.h