File IntTypes.h
FileList > engine > include > IntTypes.h
Go to the source code of this file
#include <stdint.h>
Public Types
| Type | Name |
|---|---|
| typedef u16 | TileIndex |
| typedef u32 | VertIndexT |
| typedef int16_t | i16 |
| typedef int32_t | i32 |
| typedef int64_t | i64 |
| typedef int8_t | i8 |
| typedef uint16_t | u16 |
| typedef uint32_t | u32 |
| typedef uint64_t | u64 |
| typedef uint8_t | u8 |
Public Types Documentation
typedef TileIndex
typedef u16 TileIndex;
typedef VertIndexT
typedef u32 VertIndexT;
typedef i16
typedef int16_t i16;
typedef i32
typedef int32_t i32;
typedef i64
typedef int64_t i64;
typedef i8
typedef int8_t i8;
typedef u16
typedef uint16_t u16;
typedef u32
typedef uint32_t u32;
typedef u64
typedef uint64_t u64;
typedef u8
typedef uint8_t u8;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/IntTypes.h