File RootWidget.h
FileList > engine > include > RootWidget.h
Go to the source code of this file
#include "Widget.h"
Classes
| Type | Name |
|---|---|
| struct | RootWidgetData |
Public Functions
| Type | Name |
|---|---|
| bool | GetRootWidgetIsDirty (HWidget hRootWidget) |
| HWidget | NewRootWidget () |
| void | RootWidget_LayoutChildren (struct UIWidget * pThis, struct UIWidget * pParent, float scrollX, float scrollY) |
| void | RootWidget_OnWindowSizeChanged (HWidget rootWidget, int newW, int newH) |
| void | SetRootWidgetIsDirty (HWidget hRootWidget, bool bIsDirty) if dirty, a whole tree rebuild will be triggered |
Public Functions Documentation
function GetRootWidgetIsDirty
bool GetRootWidgetIsDirty (
HWidget hRootWidget
)
function NewRootWidget
HWidget NewRootWidget ()
function RootWidget_LayoutChildren
void RootWidget_LayoutChildren (
struct UIWidget * pThis,
struct UIWidget * pParent,
float scrollX,
float scrollY
)
function RootWidget_OnWindowSizeChanged
void RootWidget_OnWindowSizeChanged (
HWidget rootWidget,
int newW,
int newH
)
function SetRootWidgetIsDirty
if dirty, a whole tree rebuild will be triggered
void SetRootWidgetIsDirty (
HWidget hRootWidget,
bool bIsDirty
)
Parameters:
hRootWidgetbIsDirty
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/RootWidget.h