File SliderWidget.h
File List > engine > include > SliderWidget.h
Go to the documentation of this file
#ifndef SLIDERWIDGET_H
#define SLIDERWIDGET_H
#include "HandleDefs.h"
#include "DynArray.h"
#include <stdbool.h>
#include "StaticWidget.h"
struct Vert2DColourTexture;
typedef struct Vert2DColourTexture WidgetVertex;
enum SliderOrientation
{
SO_Vertical,
SO_Horizontal
};
struct SliderData
{
enum SliderOrientation orientation;
struct StaticWidgetData railStaticData;
struct StaticWidgetData sliderStaticData;
float fVal;
float fMaxVal;
float fMinVal;
float lengthPx;
HWidget rootWidget;
bool bMouseDown;
};
struct XMLUIData;
struct DataNode;
void SliderWidget_MakeDefaultSliderWidget(struct SliderData* pData, struct XMLUIData* pUILayerData, enum SliderOrientation orientation);
HWidget SliderWidgetNew(HWidget hParent, struct DataNode* pXMLNode, struct XMLUIData* pUILayerData);
void* SliderWidget_OnOutputVerts(VECTOR(WidgetVertex) pOutVerts, struct SliderData* pData, float top, float left, struct WidgetPadding* pPadding);
void SliderWudget_SetSliderPositionFromMouse(struct UIWidget* pWidget, struct SliderData* pData, float x, float y, float top, float left, struct WidgetPadding padding);
float SliderWidget_GetWidth(struct SliderData* pData, struct WidgetPadding* pPadding);
float SliderWidget_GetHeight(struct SliderData* pData, struct WidgetPadding* pPadding);
#endif // !SLIDERWIDGET_H