Class Member Functions
a
- allocate (internal_hooks)
m
- malloc_fn (cJSON_Hooks)
o
- OBJECT_POOL (DynamicEnt2DList, Entity2DCollection)
r
- reallocate (internal_hooks)
s
- SHARED_PTR (NetworkQueueItem)
v
- VECTOR (AtlasAnimation, Entity2DCollection, GameLayer2DData, Physics2DPoly, TileMap, XMLUIData)
- void (cJSON_Hooks, internal_hooks)