Struct ActiveInputBindingsMask
ClassList > ActiveInputBindingsMask
Public Attributes
| Type | Name |
|---|---|
| u64 | ControllerAxisMappings |
| u64 | GamepadButtonMappings |
| u64 | KeyboardButtonMappings |
| u64 | MouseAxisMappings |
| u64 | MouseButtonMappings |
| u64 | MouseScrollAxisMappings |
| u64 | MouseScrollButtonMappings |
Public Attributes Documentation
variable ControllerAxisMappings
u64 ActiveInputBindingsMask::ControllerAxisMappings;
variable GamepadButtonMappings
u64 ActiveInputBindingsMask::GamepadButtonMappings;
variable KeyboardButtonMappings
u64 ActiveInputBindingsMask::KeyboardButtonMappings;
variable MouseAxisMappings
u64 ActiveInputBindingsMask::MouseAxisMappings;
variable MouseButtonMappings
u64 ActiveInputBindingsMask::MouseButtonMappings;
variable MouseScrollAxisMappings
u64 ActiveInputBindingsMask::MouseScrollAxisMappings;
variable MouseScrollButtonMappings
u64 ActiveInputBindingsMask::MouseScrollButtonMappings;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/InputContext.h