Struct ActiveInputBindingsMask

ClassList > ActiveInputBindingsMask

Public Attributes

Type Name
u64 ControllerAxisMappings
u64 GamepadButtonMappings
u64 KeyboardButtonMappings
u64 MouseAxisMappings
u64 MouseButtonMappings
u64 MouseScrollAxisMappings
u64 MouseScrollButtonMappings

Public Attributes Documentation

variable ControllerAxisMappings

u64 ActiveInputBindingsMask::ControllerAxisMappings;

variable GamepadButtonMappings

u64 ActiveInputBindingsMask::GamepadButtonMappings;

variable KeyboardButtonMappings

u64 ActiveInputBindingsMask::KeyboardButtonMappings;

variable MouseAxisMappings

u64 ActiveInputBindingsMask::MouseAxisMappings;

variable MouseButtonMappings

u64 ActiveInputBindingsMask::MouseButtonMappings;

variable MouseScrollAxisMappings

u64 ActiveInputBindingsMask::MouseScrollAxisMappings;

variable MouseScrollButtonMappings

u64 ActiveInputBindingsMask::MouseScrollButtonMappings;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/InputContext.h