Struct CommandLineArgs

ClassList > CommandLineArgs

Public Attributes

Type Name
const char * assetsDir
bool bIncludeLogTimeStamps
bool bLogTIDs
bool bLogTextColoured
bool bLogToConsole
char * clientAddress
const char * configDir
const char * logfilePath
char * matchmakingServerAddress
const char * networkSimulatorConfigPath
char * playerName
enum GameRole role
char * serverAddress

Public Attributes Documentation

variable assetsDir

const char* CommandLineArgs::assetsDir;

variable bIncludeLogTimeStamps

bool CommandLineArgs::bIncludeLogTimeStamps;

variable bLogTIDs

bool CommandLineArgs::bLogTIDs;

variable bLogTextColoured

bool CommandLineArgs::bLogTextColoured;

variable bLogToConsole

bool CommandLineArgs::bLogToConsole;

variable clientAddress

char* CommandLineArgs::clientAddress;

variable configDir

const char* CommandLineArgs::configDir;

variable logfilePath

const char* CommandLineArgs::logfilePath;

variable matchmakingServerAddress

char* CommandLineArgs::matchmakingServerAddress;

variable networkSimulatorConfigPath

const char* CommandLineArgs::networkSimulatorConfigPath;

variable playerName

char* CommandLineArgs::playerName;

variable role

enum GameRole CommandLineArgs::role;

variable serverAddress

char* CommandLineArgs::serverAddress;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/main.h