Struct EndAtlasOptions
Public Attributes
| Type | Name |
|---|---|
| bool | bUseBiggestSpriteForInitialAtlasSize |
| int | initialAtlasHeight |
| int | initialAtlasWidth |
| char * | outDebugBitmapPath |
Public Attributes Documentation
variable bUseBiggestSpriteForInitialAtlasSize
bool EndAtlasOptions::bUseBiggestSpriteForInitialAtlasSize;
variable initialAtlasHeight
int EndAtlasOptions::initialAtlasHeight;
variable initialAtlasWidth
int EndAtlasOptions::initialAtlasWidth;
variable outDebugBitmapPath
char* EndAtlasOptions::outDebugBitmapPath;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Atlas.h