Struct EndAtlasOptions

ClassList > EndAtlasOptions

Public Attributes

Type Name
bool bUseBiggestSpriteForInitialAtlasSize
int initialAtlasHeight
int initialAtlasWidth
char * outDebugBitmapPath

Public Attributes Documentation

variable bUseBiggestSpriteForInitialAtlasSize

bool EndAtlasOptions::bUseBiggestSpriteForInitialAtlasSize;

variable initialAtlasHeight

int EndAtlasOptions::initialAtlasHeight;

variable initialAtlasWidth

int EndAtlasOptions::initialAtlasWidth;

variable outDebugBitmapPath

char* EndAtlasOptions::outDebugBitmapPath;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Atlas.h