Struct GameFrameworkEventListener

ClassList > GameFrameworkEventListener

Public Attributes

Type Name
EventListenerFn eventFn
char eventName
struct GameFrameworkEventListener * pNext
struct GameFrameworkEventListener * pPrev
void * userData

Public Attributes Documentation

variable eventFn

EventListenerFn GameFrameworkEventListener::eventFn;

variable eventName

char GameFrameworkEventListener::eventName[EVENT_MAX_NAME_LEN];

variable pNext

struct GameFrameworkEventListener* GameFrameworkEventListener::pNext;

variable pPrev

struct GameFrameworkEventListener* GameFrameworkEventListener::pPrev;

variable userData

void* GameFrameworkEventListener::userData;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/src/gameframework/GameFrameworkEvent.c