Struct GameFrameworkEventListener
ClassList > GameFrameworkEventListener
Public Attributes
| Type | Name |
|---|---|
| EventListenerFn | eventFn |
| char | eventName |
| struct GameFrameworkEventListener * | pNext |
| struct GameFrameworkEventListener * | pPrev |
| void * | userData |
Public Attributes Documentation
variable eventFn
EventListenerFn GameFrameworkEventListener::eventFn;
variable eventName
char GameFrameworkEventListener::eventName[EVENT_MAX_NAME_LEN];
variable pNext
struct GameFrameworkEventListener* GameFrameworkEventListener::pNext;
variable pPrev
struct GameFrameworkEventListener* GameFrameworkEventListener::pPrev;
variable userData
void* GameFrameworkEventListener::userData;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/src/gameframework/GameFrameworkEvent.c