Struct InputContext
Public Attributes
Public Attributes Documentation
variable Controller
InputMappingArray InputContext::Controller;
variable GamepadMappings
InputMappingArray InputContext::GamepadMappings;
variable KeyboardButtonMappings
InputMappingArray InputContext::KeyboardButtonMappings;
variable Mouse
InputMappingArray InputContext::Mouse;
variable MouseButtonMappings
InputMappingArray InputContext::MouseButtonMappings;
variable MouseScroll
InputMappingArray InputContext::MouseScroll;
variable MouseScrollButtonMappings
InputMappingArray InputContext::MouseScrollButtonMappings;
variable axisMappings
struct InputContext InputContext::axisMappings;
variable buttonMappings
struct InputContext InputContext::buttonMappings;
variable screenH
int InputContext::screenH;
variable screenW
int InputContext::screenW;
variable textInput
struct TextInputState InputContext::textInput;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/InputContext.h