Struct ObjectPoolData

ClassList > ObjectPoolData

16 byte aligned

  • #include <ObjectPool.h>

Public Attributes

Type Name
i64 capacity
u64 * freeObjectIndicessArray
i64 freeObjectsArraySize
i64 objectSize

Public Attributes Documentation

variable capacity

i64 ObjectPoolData::capacity;

variable freeObjectIndicessArray

u64* ObjectPoolData::freeObjectIndicessArray;

variable freeObjectsArraySize

i64 ObjectPoolData::freeObjectsArraySize;

variable objectSize

i64 ObjectPoolData::objectSize;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/ObjectPool.h