Struct ScriptCallArgument

ClassList > ScriptCallArgument

Public Attributes

Type Name
bool boolean
int i
double number
char * string
int table
enum ScriptCallArgumentDataType type
void * userData
union ScriptCallArgument val

Public Attributes Documentation

variable boolean

bool ScriptCallArgument::boolean;

variable i

int ScriptCallArgument::i;

variable number

double ScriptCallArgument::number;

variable string

char* ScriptCallArgument::string;

variable table

int ScriptCallArgument::table;

variable type

enum ScriptCallArgumentDataType ScriptCallArgument::type;

variable userData

void* ScriptCallArgument::userData;

variable val

union ScriptCallArgument ScriptCallArgument::val;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Scripting.h