Struct ScriptCallArgument
ClassList > ScriptCallArgument
Public Attributes
| Type | Name |
|---|---|
| bool | boolean |
| int | i |
| double | number |
| char * | string |
| int | table |
| enum ScriptCallArgumentDataType | type |
| void * | userData |
| union ScriptCallArgument | val |
Public Attributes Documentation
variable boolean
bool ScriptCallArgument::boolean;
variable i
int ScriptCallArgument::i;
variable number
double ScriptCallArgument::number;
variable string
char* ScriptCallArgument::string;
variable table
int ScriptCallArgument::table;
variable type
enum ScriptCallArgumentDataType ScriptCallArgument::type;
variable userData
void* ScriptCallArgument::userData;
variable val
union ScriptCallArgument ScriptCallArgument::val;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Scripting.h