Struct TextButtonWidgetData
ClassList > TextButtonWidgetData
Public Attributes
| Type | Name |
|---|---|
| HWidget | RootWidget |
| bool | bLuaCallbackSet |
| bool | bPressed |
| struct BackgroundBoxWidgetData | backgroundBoxWidgetData |
| char | onPressFunctionName |
| struct BackgroundBoxWidgetData | pressedBackgroundBoxWidgetData |
| struct WidgetPadding | textPadding |
| struct TextWidgetData | textWidgetData |
| enum ButtonType | type |
| int | viewmodelRegIndex |
Public Attributes Documentation
variable RootWidget
HWidget TextButtonWidgetData::RootWidget;
variable bLuaCallbackSet
bool TextButtonWidgetData::bLuaCallbackSet;
variable bPressed
bool TextButtonWidgetData::bPressed;
variable backgroundBoxWidgetData
struct BackgroundBoxWidgetData TextButtonWidgetData::backgroundBoxWidgetData;
variable onPressFunctionName
char TextButtonWidgetData::onPressFunctionName[MAX_SCRIPT_FUNCTION_NAME_SIZE];
variable pressedBackgroundBoxWidgetData
struct BackgroundBoxWidgetData TextButtonWidgetData::pressedBackgroundBoxWidgetData;
variable textPadding
struct WidgetPadding TextButtonWidgetData::textPadding;
variable textWidgetData
struct TextWidgetData TextButtonWidgetData::textWidgetData;
variable type
enum ButtonType TextButtonWidgetData::type;
variable viewmodelRegIndex
int TextButtonWidgetData::viewmodelRegIndex;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/src/gameframework/layers/UI/widgets/TextButtonWidget.c