Struct TextInputState

ClassList > TextInputState

Public Attributes

Type Name
bool capslockModifier
int keystrokes
int nKeystrokesThisFrame
bool shiftModifier

Public Attributes Documentation

variable capslockModifier

bool TextInputState::capslockModifier;

variable keystrokes

int TextInputState::keystrokes[MAX_KEYS_DOWN_PER_FRAME];

variable nKeystrokesThisFrame

int TextInputState::nKeystrokesThisFrame;

variable shiftModifier

bool TextInputState::shiftModifier;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/InputContext.h