Struct TileMap

ClassList > TileMap

Public Attributes

Type Name
char * dataFilePath
struct TilemapRenderData * pRenderData

Public Functions

Type Name
VECTOR (struct TileMapLayer)

Public Attributes Documentation

variable dataFilePath

char* TileMap::dataFilePath;

variable pRenderData

struct TilemapRenderData* TileMap::pRenderData;

Public Functions Documentation

function VECTOR

TileMap::VECTOR (
    struct TileMapLayer
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Game2DLayer.h