Struct TilemapEdit

ClassList > TilemapEdit

Public Attributes

Type Name
u16 layer
TileIndex newVal
u16 x
u16 y

Public Attributes Documentation

variable layer

u16 TilemapEdit::layer;

variable newVal

TileIndex TilemapEdit::newVal;

variable x

u16 TilemapEdit::x;

variable y

u16 TilemapEdit::y;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Game2DLayerNetwork.h