Struct TilemapEdit
Public Attributes
| Type | Name |
|---|---|
| u16 | layer |
| TileIndex | newVal |
| u16 | x |
| u16 | y |
Public Attributes Documentation
variable layer
u16 TilemapEdit::layer;
variable newVal
TileIndex TilemapEdit::newVal;
variable x
u16 TilemapEdit::x;
variable y
u16 TilemapEdit::y;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Game2DLayerNetwork.h