Struct Transform2D
Public Attributes
| Type | Name |
|---|---|
| bool | bMirrored |
| vec2 | position |
| float | rotation |
| vec2 | rotationPointRelative |
| vec2 | scale |
Public Attributes Documentation
variable bMirrored
bool Transform2D::bMirrored;
variable position
vec2 Transform2D::position;
variable rotation
float Transform2D::rotation;
variable rotationPointRelative
vec2 Transform2D::rotationPointRelative;
variable scale
vec2 Transform2D::scale;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/Game2DLayer.h