Struct VectorData
16 byte aligned
#include <DynArray.h>
Public Attributes
| Type | Name |
|---|---|
| u32 | _padding |
| u32 | capacity |
| u32 | itemSize |
| u32 | size |
Public Attributes Documentation
variable _padding
u32 VectorData::_padding;
variable capacity
u32 VectorData::capacity;
variable itemSize
u32 VectorData::itemSize;
variable size
u32 VectorData::size;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/DynArray.h