Struct VectorData

ClassList > VectorData

16 byte aligned

  • #include <DynArray.h>

Public Attributes

Type Name
u32 _padding
u32 capacity
u32 itemSize
u32 size

Public Attributes Documentation

variable _padding

u32 VectorData::_padding;

variable capacity

u32 VectorData::capacity;

variable itemSize

u32 VectorData::itemSize;

variable size

u32 VectorData::size;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/DynArray.h