Struct XMLUIData

ClassList > XMLUIData

Public Attributes

Type Name
hAtlas atlas
bool bLoaded
HWidget focusedWidgets
struct ButtonBinding gMouseBtnLeft
struct AxisBinding gMouseX
struct AxisBinding gMouseY
HUIVertexBuffer hVertexBuffer
int hViewModel
int nFocusedWidgets
HWidget rootWidget
struct SDTimerPool timerPool
const char * xmlData
char xmlFilePath

Public Functions

Type Name
VECTOR (WidgetVertex)
VECTOR (struct WidgetChildrenChangeRequest)

Public Attributes Documentation

variable atlas

hAtlas XMLUIData::atlas;

variable bLoaded

bool XMLUIData::bLoaded;

variable focusedWidgets

HWidget XMLUIData::focusedWidgets[MAX_FOCUSED_WIDGETS];

variable gMouseBtnLeft

struct ButtonBinding XMLUIData::gMouseBtnLeft;

variable gMouseX

struct AxisBinding XMLUIData::gMouseX;

variable gMouseY

struct AxisBinding XMLUIData::gMouseY;

variable hVertexBuffer

HUIVertexBuffer XMLUIData::hVertexBuffer;

variable hViewModel

int XMLUIData::hViewModel;

variable nFocusedWidgets

int XMLUIData::nFocusedWidgets;

variable rootWidget

HWidget XMLUIData::rootWidget;

variable timerPool

struct SDTimerPool XMLUIData::timerPool;

variable xmlData

const char* XMLUIData::xmlData;

variable xmlFilePath

char XMLUIData::xmlFilePath[XML_UI_MAX_PATH];

Public Functions Documentation

function VECTOR [1/2]

XMLUIData::VECTOR (
    WidgetVertex
) 

function VECTOR [2/2]

XMLUIData::VECTOR (
    struct WidgetChildrenChangeRequest
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/engine/include/XMLUIGameLayer.h