File WfDryGroundLUT.h

FileList > game > include > WfDryGroundLUT.h

Go to the source code of this file

Public Attributes

Type Name
const char * gDryGroundLUT
const char * gDryGroundLUT_Names

Macros

Type Name
define DryGroundLUT_NamesLen 29

Public Attributes Documentation

variable gDryGroundLUT

const char* gDryGroundLUT[256];

variable gDryGroundLUT_Names

const char* gDryGroundLUT_Names[DryGroundLUT_NamesLen];

Macro Definition Documentation

define DryGroundLUT_NamesLen

#define DryGroundLUT_NamesLen `29`


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfDryGroundLUT.h