File WfEntities.c

FileList > game > src > WfEntities.c

Go to the source code of this file

  • #include "WfEntities.h"
  • #include "WfPlayerStart.h"
  • #include "WfExit.h"
  • #include "WfWoodedArea.h"
  • #include "WfDebrisField.h"
  • #include "WfTree.h"
  • #include "WfRock.h"
  • #include "WfLog.h"
  • #include "WfPlayer.h"
  • #include "WfItemPickup.h"

Public Static Attributes

Type Name
struct EntitySerializerPair gDebrisFieldSerializer = { .serialize = &WfSerializeDebrisFieldEntity, .deserialize = &WfDeSerializeDebrisFieldEntity }
struct EntitySerializerPair gExitSerializer = { .serialize = &WfSerializeExitEntity, .deserialize = &WfDeSerializeExitEntity }
struct EntitySerializerPair gLogSerializer = { .serialize = &WfSerializeLogEntity, .deserialize = &WfDeSerializeLogEntity }
struct EntitySerializerPair gPickupSerializer = { .serialize = &WfDeSerializeItemPickupEntity, .deserialize = &WfDeSerializeItemPickupEntity }
struct EntitySerializerPair gPlayerSerializer = { .serialize = &WfSerializePlayerEntity, .deserialize = &WfDeSerializePlayerEntity }
struct EntitySerializerPair gPlayerStartSerializer = { .serialize = &WfSerializePlayerStartEntity, .deserialize = &WfDeSerializePlayerStartEntity }
struct EntitySerializerPair gRockSerializer = { .serialize = &WfSerializeLogEntity, .deserialize = &WfDeSerializeRockEntity }
struct EntitySerializerPair gTreeSerializer = { .serialize = &WfSerializeTreeEntity, .deserialize = &WfDeSerializeTreeEntity }
struct EntitySerializerPair gWoodedAreaSerializer = { .serialize = &WfSerializeWoodedAreaEntity, .deserialize = &WfDeSerializeWoodedAreaEntity }

Public Functions

Type Name
void WfRegisterEntityTypes ()

Public Static Attributes Documentation

variable gDebrisFieldSerializer

struct EntitySerializerPair gDebrisFieldSerializer;

variable gExitSerializer

struct EntitySerializerPair gExitSerializer;

variable gLogSerializer

struct EntitySerializerPair gLogSerializer;

variable gPickupSerializer

struct EntitySerializerPair gPickupSerializer;

variable gPlayerSerializer

struct EntitySerializerPair gPlayerSerializer;

variable gPlayerStartSerializer

struct EntitySerializerPair gPlayerStartSerializer;

variable gRockSerializer

struct EntitySerializerPair gRockSerializer;

variable gTreeSerializer

struct EntitySerializerPair gTreeSerializer;

variable gWoodedAreaSerializer

struct EntitySerializerPair gWoodedAreaSerializer;

Public Functions Documentation

function WfRegisterEntityTypes

void WfRegisterEntityTypes () 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/src/WfEntities.c