File WfEntityMessages.h
FileList > game > include > WfEntityMessages.h
Go to the source code of this file
#include "WfItem.h"
#include "HandleDefs.h"
Classes
Public Types
Public Attributes
Public Functions
Public Types Documentation
enum WfDamageType
enum WfDamageType {
WfAxeDamage,
WfPickaxeDamage,
WfWeaponDamage
};
Public Attributes Documentation
variable WfDamageTypeNameLUT
char* WfDamageTypeNameLUT[3];
Public Functions Documentation
function WfAllocateDamageMessageData
HGeneric WfAllocateDamageMessageData (
struct WfDamageMsg ** pOutDamageMsgPtr
)
function WfDamageMsgFreer
void WfDamageMsgFreer (
struct EntityToEntityMessage * pMsg
)
function WfFreeDamageMsg
void WfFreeDamageMsg (
HGeneric hMsg
)
function WfGetDamageMessage
struct WfDamageMsg * WfGetDamageMessage (
struct EntityToEntityMessage * pMsg
)
function WfInitEntityMessages
void WfInitEntityMessages ()
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfEntityMessages.h