File WfExit.h
FileList > game > include > WfExit.h
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Public Functions
| Type | Name |
|---|---|
| void | WfDeSerializeExitEntity (struct BinarySerializer * bs, struct Entity2D * pOutEnt, struct GameLayer2DData * pData) |
| void | WfInitExit () |
| void | WfSerializeExitEntity (struct BinarySerializer * bs, struct Entity2D * pInEnt, struct GameLayer2DData * pData) |
Public Functions Documentation
function WfDeSerializeExitEntity
void WfDeSerializeExitEntity (
struct BinarySerializer * bs,
struct Entity2D * pOutEnt,
struct GameLayer2DData * pData
)
function WfInitExit
void WfInitExit ()
function WfSerializeExitEntity
void WfSerializeExitEntity (
struct BinarySerializer * bs,
struct Entity2D * pInEnt,
struct GameLayer2DData * pData
)
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfExit.h