File WfExit.h

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Public Functions

Type Name
void WfDeSerializeExitEntity (struct BinarySerializer * bs, struct Entity2D * pOutEnt, struct GameLayer2DData * pData)
void WfInitExit ()
void WfSerializeExitEntity (struct BinarySerializer * bs, struct Entity2D * pInEnt, struct GameLayer2DData * pData)

Public Functions Documentation

function WfDeSerializeExitEntity

void WfDeSerializeExitEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pOutEnt,
    struct GameLayer2DData * pData
) 

function WfInitExit

void WfInitExit () 

function WfSerializeExitEntity

void WfSerializeExitEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pInEnt,
    struct GameLayer2DData * pData
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfExit.h