File WfGame.h
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Classes
| Type | Name |
|---|---|
| struct | WfGameSave |
| struct | WfNonEntityGameData |
Public Functions
| Type | Name |
|---|---|
| VECTOR (struct WfGameSave) |
|
| void | WfGameInit () |
| void | WfSetCurrentSaveGame (struct WfGameSave * pSave) |
| void | WfSetupTempFolder () |
| void | WfTeardownTempFolder () |
Macros
| Type | Name |
|---|---|
| define | VECTOR (a) a\* |
Public Functions Documentation
function VECTOR
VECTOR (
struct WfGameSave
)
function WfGameInit
void WfGameInit ()
function WfSetCurrentSaveGame
void WfSetCurrentSaveGame (
struct WfGameSave * pSave
)
function WfSetupTempFolder
void WfSetupTempFolder ()
function WfTeardownTempFolder
void WfTeardownTempFolder ()
Macro Definition Documentation
define VECTOR
#define VECTOR (
a
) `a*`
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfGame.h