File WfGame.h

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Classes

Type Name
struct WfGameSave
struct WfNonEntityGameData

Public Functions

Type Name
VECTOR (struct WfGameSave)
void WfGameInit ()
void WfSetCurrentSaveGame (struct WfGameSave * pSave)
void WfSetupTempFolder ()
void WfTeardownTempFolder ()

Macros

Type Name
define VECTOR (a) a\*

Public Functions Documentation

function VECTOR

VECTOR (
    struct WfGameSave
) 

function WfGameInit

void WfGameInit () 

function WfSetCurrentSaveGame

void WfSetCurrentSaveGame (
    struct WfGameSave * pSave
) 

function WfSetupTempFolder

void WfSetupTempFolder () 

function WfTeardownTempFolder

void WfTeardownTempFolder () 

Macro Definition Documentation

define VECTOR

#define VECTOR (
    a
) `a*`


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfGame.h