File WfItemPickup.h

FileList > game > include > WfItemPickup.h

Go to the source code of this file

  • #include "HandleDefs.h"

Classes

Type Name
struct WfItemPickupDef

Public Functions

Type Name
HEntity2D WfAddPickupBasedAt (float x, float y, struct WfItemPickupDef * def, struct GameLayer2DData * pGameLayerData)
void WfDeSerializeItemPickupEntity (struct BinarySerializer * bs, struct Entity2D * pOutEnt, struct GameLayer2DData * pData)
void WfInitItemPickup ()
void WfSerializeItemPickupEntity (struct BinarySerializer * bs, struct Entity2D * pInEnt, struct GameLayer2DData * pData)

Public Functions Documentation

function WfAddPickupBasedAt

HEntity2D WfAddPickupBasedAt (
    float x,
    float y,
    struct WfItemPickupDef * def,
    struct GameLayer2DData * pGameLayerData
) 

function WfDeSerializeItemPickupEntity

void WfDeSerializeItemPickupEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pOutEnt,
    struct GameLayer2DData * pData
) 

function WfInitItemPickup

void WfInitItemPickup () 

function WfSerializeItemPickupEntity

void WfSerializeItemPickupEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pInEnt,
    struct GameLayer2DData * pData
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfItemPickup.h