File WfPlayerStart.h

FileList > game > include > WfPlayerStart.h

Go to the source code of this file

  • #include "HandleDefs.h"

Public Functions

Type Name
void WfDeSerializePlayerStartEntity (struct BinarySerializer * bs, struct Entity2D * pOutEnt, struct GameLayer2DData * pData)
HEntity2D WfGetCurrentLocalPlayer ()
void WfInitPlayerStart ()
void WfSerializePlayerStartEntity (struct BinarySerializer * bs, struct Entity2D * pInEnt, struct GameLayer2DData * pData)

Public Functions Documentation

function WfDeSerializePlayerStartEntity

void WfDeSerializePlayerStartEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pOutEnt,
    struct GameLayer2DData * pData
) 

function WfGetCurrentLocalPlayer

HEntity2D WfGetCurrentLocalPlayer () 

function WfInitPlayerStart

void WfInitPlayerStart () 

function WfSerializePlayerStartEntity

void WfSerializePlayerStartEntity (
    struct BinarySerializer * bs,
    struct Entity2D * pInEnt,
    struct GameLayer2DData * pData
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfPlayerStart.h