File WfScriptFunctions.c
FileList > game > src > WfScriptFunctions.c
Go to the source code of this file
#include "WfScriptFunctions.h"#include "WfItem.h"#include "WfUI.h"#include "lua.h"#include <lualib.h>#include "Scripting.h"#include "main.h"#include "Game2DLayer.h"#include "WfPersistantGameData.h"#include "Log.h"#include "WfPlayerStart.h"#include "Entities.h"#include "WfPlayer.h"
Public Functions
| Type | Name |
|---|---|
| void | WfRegisterScriptFunctions () |
Public Static Functions
| Type | Name |
|---|---|
| int | L_GetPlayerLocation (lua_State * L) |
| int | L_PushHUDLayer (lua_State * L) |
| int | L_SavePreferences (lua_State * L) |
Public Functions Documentation
function WfRegisterScriptFunctions
void WfRegisterScriptFunctions ()
Public Static Functions Documentation
function L_GetPlayerLocation
static int L_GetPlayerLocation (
lua_State * L
)
function L_PushHUDLayer
static int L_PushHUDLayer (
lua_State * L
)
function L_SavePreferences
static int L_SavePreferences (
lua_State * L
)
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/src/WfScriptFunctions.c