File WfScriptFunctions.c

FileList > game > src > WfScriptFunctions.c

Go to the source code of this file

  • #include "WfScriptFunctions.h"
  • #include "WfItem.h"
  • #include "WfUI.h"
  • #include "lua.h"
  • #include <lualib.h>
  • #include "Scripting.h"
  • #include "main.h"
  • #include "Game2DLayer.h"
  • #include "WfPersistantGameData.h"
  • #include "Log.h"
  • #include "WfPlayerStart.h"
  • #include "Entities.h"
  • #include "WfPlayer.h"

Public Functions

Type Name
void WfRegisterScriptFunctions ()

Public Static Functions

Type Name
int L_GetPlayerLocation (lua_State * L)
int L_PushHUDLayer (lua_State * L)
int L_SavePreferences (lua_State * L)

Public Functions Documentation

function WfRegisterScriptFunctions

void WfRegisterScriptFunctions () 

Public Static Functions Documentation

function L_GetPlayerLocation

static int L_GetPlayerLocation (
    lua_State * L
) 

function L_PushHUDLayer

static int L_PushHUDLayer (
    lua_State * L
) 

function L_SavePreferences

static int L_SavePreferences (
    lua_State * L
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/src/WfScriptFunctions.c