File WfWorld.c

FileList > game > src > WfWorld.c

Go to the source code of this file

  • #include "WfWorld.h"
  • #include "WfGameLayer.h"
  • #include "AssertLib.h"
  • #include "GameFramework.h"
  • #include <string.h>

Classes

Type Name
struct WfWorld

Public Static Attributes

Type Name
struct WfWorld gWorld

Public Functions

Type Name
void WfWorldInit ()
void WfWorld_AddLocation (const struct WfLocation * pLocation, const char * locationName)
void WfWorld_ClearLocations ()
char * WfWorld_GetCurrentLocationFilePath ()
const char * WfWorld_GetCurrentLocationName ()
const char * WfWorld_GetPreviousLocationName ()
void WfWorld_LoadLocation (const char * locationName, DrawContext * pDC)
void WfWorld_SetCurrentLocationName (const char * name)

Public Static Attributes Documentation

variable gWorld

struct WfWorld gWorld;

Public Functions Documentation

function WfWorldInit

void WfWorldInit () 

function WfWorld_AddLocation

void WfWorld_AddLocation (
    const struct WfLocation * pLocation,
    const char * locationName
) 

function WfWorld_ClearLocations

void WfWorld_ClearLocations () 

function WfWorld_GetCurrentLocationFilePath

char * WfWorld_GetCurrentLocationFilePath () 

function WfWorld_GetCurrentLocationName

const char * WfWorld_GetCurrentLocationName () 

function WfWorld_GetPreviousLocationName

const char * WfWorld_GetPreviousLocationName () 

function WfWorld_LoadLocation

void WfWorld_LoadLocation (
    const char * locationName,
    DrawContext * pDC
) 

function WfWorld_SetCurrentLocationName

void WfWorld_SetCurrentLocationName (
    const char * name
) 


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/src/WfWorld.c