File List
Here is a list of all files with brief descriptions:
- dir Stardew
- dir game
- dir include
- file WfBasicAxe.h
- file WfBasicBow.h
- file WfBasicFishingRod.h
- file WfBasicHoe.h
- file WfBasicPickaxe.h
- file WfBasicScythe.h
- file WfBasicSword.h
- file WfCmdArgs.h
- file WfDebrisField.h
- file WfEntities.h
- file WfEntityMessages.h
- file WfEnums.h
- file WfExit.h
- file WfGame.h
- file WfGameLayer.h
- file WfGameLayerData.h
- file WfInit.h Used by all modules that need to initialise things once at program start, typically to initialize memory pools.
- file WfItem.h
- file WfItemHelpers.h
- file WfItemPickup.h
- file WfLog.h
- file WfNetwork.h
- file WfPersistantGameData.h
- file WfPlayer.h
- file WfPlayerStart.h
- file WfRock.h
- file WfScriptFunctions.h
- file WfSprites.h
- file WfTree.h
- file WfUI.h
- file WfVersion.h
- file WfWoodItem.h
- file WfWoodedArea.h
- file WfWorld.h
- dir src
- dir entities
- file WfDebrisField.c
- file WfEntityMessages.c
- file WfExit.c
- file WfItemPickup.c
- file WfLog.c
- file WfPlayer.c
- file WfPlayerStart.c
- file WfRock.c
- file WfTree.c
- file WfWoodedArea.c
- dir items
- file WfBasicAxe.c
- file WfBasicBow.c
- file WfBasicFishingRod.c
- file WfBasicHoe.c
- file WfBasicPickaxe.c
- file WfBasicScythe.c
- file WfBasicSword.c
- file WfDryGroundLUT.c
- file WfItemHelpers.c
- file WfWoodItem.c
- dir nonEntityGameData
- file WfItem.c
- file WfPersistantGameData.c
- dir ui
- file WfUI.c
- file WfEntities.c
- file WfGame.c
- file WfGameLayer.c
- file WfGameLayerData.c
- file WfInit.c
- file WfNetwork.c
- file WfScriptFunctions.c
- file WfSprites.c
- file WfVersion.c
- file WfWorld.c
- file main.c
- dir entities
- dir include
- dir game