Functions
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- OBJECT_POOL (WfEntityMessages.c, WfExit.c, WfItemPickup.c, WfPlayer.c, WfPlayerStart.c, WfTree.c, WfWoodedArea.c, WfBasicAxe.c, WfBasicHoe.c)
- OnDestroyPlayer (WfPlayer.c)
- OnInitPlayer (WfPlayer.c)
- OnInputPlayer (WfPlayer.c)
- OnUpdatePlayer (WfPlayer.c)
- OnMakeCurrentItem (WfBasicAxe.c, WfBasicBow.c, WfBasicFishingRod.c, WfBasicHoe.c, WfBasicPickaxe.c, WfBasicScythe.c, WfBasicSword.c, WfWoodItem.c)
- OnStopBeingCurrentItem (WfBasicAxe.c, WfBasicBow.c, WfBasicFishingRod.c, WfBasicHoe.c, WfBasicPickaxe.c, WfBasicScythe.c, WfBasicSword.c, WfWoodItem.c)
- OnUseItem (WfBasicAxe.c, WfBasicBow.c, WfBasicFishingRod.c, WfBasicHoe.c, WfBasicPickaxe.c, WfBasicScythe.c, WfBasicSword.c, WfWoodItem.c)
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- WfAddBasicAxeDef (WfBasicAxe.h, WfBasicAxe.c)
- WfAddBasicBowDef (WfBasicBow.h, WfBasicBow.c)
- WfAddBasicFishingRodDef (WfBasicFishingRod.h, WfBasicFishingRod.c)
- WfAddBasicHoeDef (WfBasicHoe.h, WfBasicHoe.c)
- WfAddBasicPickaxeDef (WfBasicPickaxe.h, WfBasicPickaxe.c)
- WfAddBasicScytheDef (WfBasicScythe.h, WfBasicScythe.c)
- WfAddBasicSwordDef (WfBasicSword.h, WfBasicSword.c)
- WfDeSerializeDebrisFieldEntity (WfDebrisField.h, WfDebrisField.c)
- WfSerializeDebrisFieldEntity (WfDebrisField.h, WfDebrisField.c)
- WfRegisterEntityTypes (WfEntities.h, WfEntities.c)
- WfAllocateDamageMessageData (WfEntityMessages.h, WfEntityMessages.c)
- WfDamageMsgFreer (WfEntityMessages.h, WfEntityMessages.c)
- WfFreeDamageMsg (WfEntityMessages.h, WfEntityMessages.c)
- WfGetDamageMessage (WfEntityMessages.h, WfEntityMessages.c)
- WfInitEntityMessages (WfEntityMessages.h, WfEntityMessages.c)
- WfDeSerializeExitEntity (WfExit.h, WfExit.c)
- WfInitExit (WfExit.h, WfExit.c)
- WfSerializeExitEntity (WfExit.h, WfExit.c)
- WfGameInit (WfGame.h, WfGame.c)
- WfSetCurrentSaveGame (WfGame.h, WfGame.c)
- WfSetupTempFolder (WfGame.h, WfGame.c)
- WfTeardownTempFolder (WfGame.h, WfGame.c)
- WfPublishInventoryChangedEvent (WfGameLayer.h, WfGameLayer.c)
- WfPushGameLayer (WfGameLayer.h, WfGameLayer.c)
- WfInitGameLayerData (WfGameLayerData.h, WfGameLayerData.c)
- WfInit (WfInit.h, WfInit.c)
- WfAddBuiltinItems (WfItem.h, WfItem.c)
- WfAddItemDef (WfItem.h, WfItem.c)
- WfGetItemDef (WfItem.h, WfItem.c)
- WfInitItems (WfItem.h)
- WfRegisterItemScriptFunctions (WfItem.h, WfItem.c)
- WfFindClosestEntity (WfItemHelpers.h, WfItemHelpers.c)
- WfGetDirectionVector (WfItemHelpers.h, WfItemHelpers.c)
- WfGetEntityGroundContactPoint (WfItemHelpers.h, WfItemHelpers.c)
- WfGetTerrainLUTIndex (WfItemHelpers.h, WfItemHelpers.c)
- WfGetTileInFrontOfPlayer (WfItemHelpers.h, WfItemHelpers.c)
- WfScheduleCallbackOnAnimation (WfItemHelpers.h, WfItemHelpers.c)
- WfAddPickupBasedAt (WfItemPickup.h, WfItemPickup.c)
- WfDeSerializeItemPickupEntity (WfItemPickup.h, WfItemPickup.c)
- WfInitItemPickup (WfItemPickup.h)
- WfSerializeItemPickupEntity (WfItemPickup.h, WfItemPickup.c)
- WfDeSerializeLogEntity (WfLog.h, WfLog.c)
- WfSerializeLogEntity (WfLog.h, WfLog.c)
- WfNetworkInit (WfNetwork.h, WfNetwork.c)
- WfAddToInventory (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetInventory (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetLocalPlayerPersistantGameData (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetNetworkPlayerPersistantGameData (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetNetworkPlayersInventory (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetNumNetworkPlayerPersistentDataSlots (WfPersistantGameData.h, WfPersistantGameData.c)
- WfGetPreferences (WfPersistantGameData.h, WfPersistantGameData.c)
- WfLoadPersistantDataFile (WfPersistantGameData.h, WfPersistantGameData.c)
- WfLoadPersistantDataFileInternal (WfPersistantGameData.h, WfPersistantGameData.c)
- WfNewSavePersistantData (WfPersistantGameData.h, WfPersistantGameData.c)
- WfPersistantDataInit (WfPersistantGameData.h, WfPersistantGameData.c)
- WfSavePersistantDataFile (WfPersistantGameData.h, WfPersistantGameData.c)
- WfSavePersistantDataFileInternal (WfPersistantGameData.h, WfPersistantGameData.c)
- WfSetNumNetworkPlayerPersistentDataSlots (WfPersistantGameData.h, WfPersistantGameData.c)
- WfDeSerializePlayerEntity (WfPlayer.h, WfPlayer.c)
- WfGetPlayerAnimationLayerComponent (WfPlayer.h, WfPlayer.c)
- WfGetPlayerAnimationSet (WfPlayer.h, WfPlayer.c)
- WfGetPlayerEntData (WfPlayer.h, WfPlayer.c)
- WfGetPlayerInventory (WfPlayer.h, WfPlayer.c)
- WfInitPlayer (WfPlayer.h)
- WfMakeIntoPlayerEntity (WfPlayer.h, WfPlayer.c)
- WfPlayerGetGroundContactPoint (WfPlayer.h, WfPlayer.c)
- WfSerializePlayerEntity (WfPlayer.h, WfPlayer.c)
- WfSetPlayerAnimationSet (WfPlayer.h, WfPlayer.c)
- WfSetPlayerOverlayAnimations (WfPlayer.h, WfPlayer.c)
- WfDeSerializePlayerStartEntity (WfPlayerStart.h, WfPlayerStart.c)
- WfGetCurrentLocalPlayer (WfPlayerStart.h)
- WfInitPlayerStart (WfPlayerStart.h, WfPlayerStart.c)
- WfSerializePlayerStartEntity (WfPlayerStart.h, WfPlayerStart.c)
- WfDeSerializeRockEntity (WfRock.h, WfRock.c)
- WfSerializeRockEntity (WfRock.h, WfRock.c)
- WfRegisterScriptFunctions (WfScriptFunctions.h, WfScriptFunctions.c)
- WfInitSprites (WfSprites.h, WfSprites.c)
- WfAddTreeBasedAt (WfTree.h, WfTree.c)
- WfDeSerializeTreeEntity (WfTree.h, WfTree.c)
- WfSerializeTreeEntity (WfTree.h, WfTree.c)
- WfTreeGetGroundContactPoint (WfTree.h, WfTree.c)
- WfTreeInit (WfTree.h)
- WfPushHUD (WfUI.h, WfUI.c)
- WfPushSettings (WfUI.h, WfUI.c)
- WfGetVersionString (WfVersion.h, WfVersion.c)
- WfAddWoodItemDef (WfWoodItem.h, WfWoodItem.c)
- WfDeSerializeWoodedAreaEntity (WfWoodedArea.h, WfWoodedArea.c)
- WfSerializeWoodedAreaEntity (WfWoodedArea.h, WfWoodedArea.c)
- WfWoodedAreaInit (WfWoodedArea.h)
- WfWorldInit (WfWorld.h, WfWorld.c)
- WfWorld_AddLocation (WfWorld.h, WfWorld.c)
- WfWorld_ClearLocations (WfWorld.h, WfWorld.c)
- WfWorld_GetCurrentLocationFilePath (WfWorld.h, WfWorld.c)
- WfWorld_GetCurrentLocationName (WfWorld.h, WfWorld.c)
- WfWorld_GetPreviousLocationName (WfWorld.h, WfWorld.c)
- WfWorld_LoadLocation (WfWorld.h, WfWorld.c)
- WfWorld_SetCurrentLocationName (WfWorld.h, WfWorld.c)
- WfDeSerializeExitEntityV1 (WfExit.c)
- WfOnExitSensorOverlapBegin (WfExit.c)
- WfMakeEntityIntoPickupBasedAt (WfItemPickup.c)
- WfOnPickupSensorOverlapBegin (WfItemPickup.c)
- WfGetPlayerSortPosition (WfPlayer.c)
- WfMakeIntoPlayerEntityBase (WfPlayer.c)
- WfPlayerPostPhys (WfPlayer.c)
- WfPrintPlayerInfo (WfPlayer.c)
- WfDeSerializePlayerStartEntityV1 (WfPlayerStart.c)
- WfPlayerStartEntityOnDestroy (WfPlayerStart.c)
- WfPlayerStartEntityOnInit (WfPlayerStart.c)
- WfMakeEntityIntoTreeBasedAt (WfTree.c)
- WfSpawnWoodAt (WfTree.c)
- WfDeSerializeWoodedAreaEntityV1 (WfWoodedArea.c)
- WfWoodedAreaEntityOnDestroy (WfWoodedArea.c)
- WfWoodedAreaEntityOnInit (WfWoodedArea.c)
- WfGetTileAtPoint (WfItemHelpers.c)
- WfGetTileAtXY (WfItemHelpers.c)
- WfLoadPersistantDataFileV1 (WfPersistantGameData.c)
- WfCopySaveToTempFolder (WfGame.c)
- WfGameLayerOnPop (WfGameLayer.c)
- WfGameLayerOnPush (WfGameLayer.c)
- WfOnHUDLayerPushed (WfGameLayer.c)
- WfOnSettingsLayerPushed (WfGameLayer.c)
- WfPreLoadLevel (WfGameLayer.c)
- WfPublishInitSettingsEvent (WfGameLayer.c)
- WfPublishSelectedItemChangedEvent (WfGameLayer.c)
- WfGetTreeSprites (WfSprites.c)
- WfEngineInit (main.c)
- WfPrintVersion (main.c)