Struct WfAnimationSet
A set of anumations drawn behind and in front of the base sprite.
#include <WfPlayer.h>
Public Attributes
| Type | Name |
|---|---|
| struct WfAnimationSetLayer | bgLayers Layers behind the sprite. |
| unsigned int | bgLayersMask which layers behind are drawn |
| struct WfAnimationSetLayer | layers Layers in front of the sprite. |
| unsigned int | layersMask which layers in front are drawn |
Public Attributes Documentation
variable bgLayers
Layers behind the sprite.
struct WfAnimationSetLayer WfAnimationSet::bgLayers[WfNumBackgroundAnimationLayers];
variable bgLayersMask
which layers behind are drawn
unsigned int WfAnimationSet::bgLayersMask;
variable layers
Layers in front of the sprite.
struct WfAnimationSetLayer WfAnimationSet::layers[WfNumAnimationLayers];
variable layersMask
which layers in front are drawn
unsigned int WfAnimationSet::layersMask;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfPlayer.h