Struct WfPlayerEntData

ClassList > WfPlayerEntData

Public Attributes

Type Name
enum WfActionAnimation actionAnimation
struct WfAnimationSet animationSet
u32 bMovingLastFrame
u32 bNetworkControlled
struct WfPlayerEntData createNetPlayerOnInitArgs
enum WfDirection directionFacing
vec2 groundColliderCenter2EntTransform
struct ButtonBinding mainActionBinding
float metersPerSecondWalkSpeedBase
struct ButtonBinding moveDownBinding
struct ButtonBinding moveLeftBinding
struct ButtonBinding moveRightBinding
struct ButtonBinding moveUpBinding
u8 movementBits
int netPlayerSlot
vec2 netPlayerSpawnAtPos
int networkPlayerNum
struct ButtonBinding nextItemBinding
struct ActiveInputBindingsMask playerControlsMask
struct ButtonBinding prevItemBinding
struct ButtonBinding settingsMenuBinding
float speedMultiplier
enum WfPlayerState state

Public Attributes Documentation

variable actionAnimation

enum WfActionAnimation WfPlayerEntData::actionAnimation;

variable animationSet

struct WfAnimationSet WfPlayerEntData::animationSet;

variable bMovingLastFrame

u32 WfPlayerEntData::bMovingLastFrame;

variable bNetworkControlled

u32 WfPlayerEntData::bNetworkControlled;

variable createNetPlayerOnInitArgs

struct WfPlayerEntData WfPlayerEntData::createNetPlayerOnInitArgs;

variable directionFacing

enum WfDirection WfPlayerEntData::directionFacing;

variable groundColliderCenter2EntTransform

vec2 WfPlayerEntData::groundColliderCenter2EntTransform;

variable mainActionBinding

struct ButtonBinding WfPlayerEntData::mainActionBinding;

variable metersPerSecondWalkSpeedBase

float WfPlayerEntData::metersPerSecondWalkSpeedBase;

variable moveDownBinding

struct ButtonBinding WfPlayerEntData::moveDownBinding;

variable moveLeftBinding

struct ButtonBinding WfPlayerEntData::moveLeftBinding;

variable moveRightBinding

struct ButtonBinding WfPlayerEntData::moveRightBinding;

variable moveUpBinding

struct ButtonBinding WfPlayerEntData::moveUpBinding;

variable movementBits

u8 WfPlayerEntData::movementBits;

variable netPlayerSlot

int WfPlayerEntData::netPlayerSlot;

variable netPlayerSpawnAtPos

vec2 WfPlayerEntData::netPlayerSpawnAtPos;

variable networkPlayerNum

int WfPlayerEntData::networkPlayerNum;

variable nextItemBinding

struct ButtonBinding WfPlayerEntData::nextItemBinding;

variable playerControlsMask

struct ActiveInputBindingsMask WfPlayerEntData::playerControlsMask;

variable prevItemBinding

struct ButtonBinding WfPlayerEntData::prevItemBinding;

variable settingsMenuBinding

struct ButtonBinding WfPlayerEntData::settingsMenuBinding;

variable speedMultiplier

float WfPlayerEntData::speedMultiplier;

variable state

enum WfPlayerState WfPlayerEntData::state;


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfPlayer.h