Struct WfPlayerEntData
Public Attributes
| Type | Name |
|---|---|
| enum WfActionAnimation | actionAnimation |
| struct WfAnimationSet | animationSet |
| u32 | bMovingLastFrame |
| u32 | bNetworkControlled |
| struct WfPlayerEntData | createNetPlayerOnInitArgs |
| enum WfDirection | directionFacing |
| vec2 | groundColliderCenter2EntTransform |
| struct ButtonBinding | mainActionBinding |
| float | metersPerSecondWalkSpeedBase |
| struct ButtonBinding | moveDownBinding |
| struct ButtonBinding | moveLeftBinding |
| struct ButtonBinding | moveRightBinding |
| struct ButtonBinding | moveUpBinding |
| u8 | movementBits |
| int | netPlayerSlot |
| vec2 | netPlayerSpawnAtPos |
| int | networkPlayerNum |
| struct ButtonBinding | nextItemBinding |
| struct ActiveInputBindingsMask | playerControlsMask |
| struct ButtonBinding | prevItemBinding |
| struct ButtonBinding | settingsMenuBinding |
| float | speedMultiplier |
| enum WfPlayerState | state |
Public Attributes Documentation
variable actionAnimation
enum WfActionAnimation WfPlayerEntData::actionAnimation;
variable animationSet
struct WfAnimationSet WfPlayerEntData::animationSet;
variable bMovingLastFrame
u32 WfPlayerEntData::bMovingLastFrame;
variable bNetworkControlled
u32 WfPlayerEntData::bNetworkControlled;
variable createNetPlayerOnInitArgs
struct WfPlayerEntData WfPlayerEntData::createNetPlayerOnInitArgs;
variable directionFacing
enum WfDirection WfPlayerEntData::directionFacing;
variable groundColliderCenter2EntTransform
vec2 WfPlayerEntData::groundColliderCenter2EntTransform;
variable mainActionBinding
struct ButtonBinding WfPlayerEntData::mainActionBinding;
variable metersPerSecondWalkSpeedBase
float WfPlayerEntData::metersPerSecondWalkSpeedBase;
variable moveDownBinding
struct ButtonBinding WfPlayerEntData::moveDownBinding;
variable moveLeftBinding
struct ButtonBinding WfPlayerEntData::moveLeftBinding;
variable moveRightBinding
struct ButtonBinding WfPlayerEntData::moveRightBinding;
variable moveUpBinding
struct ButtonBinding WfPlayerEntData::moveUpBinding;
variable movementBits
u8 WfPlayerEntData::movementBits;
variable netPlayerSlot
int WfPlayerEntData::netPlayerSlot;
variable netPlayerSpawnAtPos
vec2 WfPlayerEntData::netPlayerSpawnAtPos;
variable networkPlayerNum
int WfPlayerEntData::networkPlayerNum;
variable nextItemBinding
struct ButtonBinding WfPlayerEntData::nextItemBinding;
variable playerControlsMask
struct ActiveInputBindingsMask WfPlayerEntData::playerControlsMask;
variable prevItemBinding
struct ButtonBinding WfPlayerEntData::prevItemBinding;
variable settingsMenuBinding
struct ButtonBinding WfPlayerEntData::settingsMenuBinding;
variable speedMultiplier
float WfPlayerEntData::speedMultiplier;
variable state
enum WfPlayerState WfPlayerEntData::state;
The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfPlayer.h