Variables
d
- DrawContext (WfGameLayer.h, WfUI.h, WfWorld.h)
g
- gGameArgs (WfCmdArgs.h, main.c)
- gTreeFallSFX (WfTree.c)
- gTreeHitSFX (WfTree.c)
- gDef (WfBasicAxe.c, WfBasicBow.c, WfBasicFishingRod.c, WfBasicHoe.c, WfBasicPickaxe.c, WfBasicScythe.c, WfBasicSword.c, WfWoodItem.c)
- gThrustSnd (WfBasicHoe.c)
- gSwingSound (WfBasicPickaxe.c)
- gDryGroundLUT (WfDryGroundLUT.c)
- gDryGroundLUT_Names (WfDryGroundLUT.c)
- gNetworkPlayersPersistantData (WfPersistantGameData.c)
- gOccupiedSpots (WfPersistantGameData.c)
- gPersistantData (WfPersistantGameData.c)
- gDebrisFieldSerializer (WfEntities.c)
- gExitSerializer (WfEntities.c)
- gLogSerializer (WfEntities.c)
- gPickupSerializer (WfEntities.c)
- gPlayerSerializer (WfEntities.c)
- gPlayerStartSerializer (WfEntities.c)
- gRockSerializer (WfEntities.c)
- gTreeSerializer (WfEntities.c)
- gWoodedAreaSerializer (WfEntities.c)
- gStashedPersistentData (WfNetwork.c)
- gWorld (WfWorld.c)
h
- hCurrentLocalPlayer (WfPlayerStart.c)
o
p
- pData (WfItemHelpers.h)
- pLayer (WfItemHelpers.h)
t
- TryEquipFn (WfItem.h)
w
- WfEntityTypes (WfEntities.h)
- WfDamageType (WfEntityMessages.h)
- WfDamageTypeNameLUT (WfEntityMessages.h)
- WfActionAnimation (WfEnums.h)
- WfDirection (WfEnums.h)
- WfSeason (WfEnums.h)
- WfEquipSlot (WfItem.h)
- WfItemIndices (WfItem.h)
- WfEntitySearchType (WfItemHelpers.h)
- WfRPCs (WfNetwork.h)
- WfAnimationLayerNames (WfPlayer.h)
- WfBGAnimationLayerNames (WfPlayer.h)
- WfPlayerDirection (WfPlayer.h)
- WfPlayerState (WfPlayer.h)
- WfTreeType (WfTree.h)
- WfTreeState (WfTree.c)
- WfExeMode (main.c)