Stardew Engine
Loading...
Searching...
No Matches
DynArray.c File Reference
#include "DynArray.h"
#include <string.h>
#include <stdlib.h>
Include dependency graph for DynArray.c:

Functions

void * VectorInit (unsigned int itemSize)
 
void * VectorResize (void *vector, unsigned int size)
 
void * VectorPush (void *vector, void *item)
 
void * VectorPop (void *vector)
 
void * VectorTop (void *vector)
 
void * VectorClear (void *vector)
 
void DestoryVector (void *vector)
 

Function Documentation

◆ DestoryVector()

void DestoryVector ( void *  vector)

◆ VectorClear()

void * VectorClear ( void *  vector)

◆ VectorInit()

void * VectorInit ( unsigned int  itemSize)

◆ VectorPop()

void * VectorPop ( void *  vector)

◆ VectorPush()

void * VectorPush ( void *  vector,
void *  item 
)

◆ VectorResize()

void * VectorResize ( void *  vector,
unsigned int  size 
)

◆ VectorTop()

void * VectorTop ( void *  vector)