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Stardew Engine
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#include <stdbool.h>#include <cglm/cglm.h>

Go to the source code of this file.
Typedefs | |
| typedef vec4 | GeomRect |
Enumerations | |
| enum | Geom_RecCoords { GR_TLX , GR_TLY , GR_BRX , GR_BRY } |
Functions | |
| bool | Ge_PointInAABB (float pointX, float pointY, GeomRect rect) |
| bool | Ge_AABBIntersect (vec2 tl1, vec2 br1, vec2 tl2, vec2 br2) |
| typedef vec4 GeomRect |
| enum Geom_RecCoords |
| bool Ge_AABBIntersect | ( | vec2 | tl1, |
| vec2 | br1, | ||
| vec2 | tl2, | ||
| vec2 | br2 | ||
| ) |
| bool Ge_PointInAABB | ( | float | pointX, |
| float | pointY, | ||
| GeomRect | rect | ||
| ) |