File WfBasicFishingRod.c
File List > game > src > items > WfBasicFishingRod.c
Go to the documentation of this file
#include "WfBasicFishingRod.h"
#include "WfItem.h"
#include <stdlib.h>
void WfBasicFishingRodOnMakeCurrentItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{
}
void WfBasicFishingRodOnStopBeingCurrentItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{
}
bool WfBasicFishingRodOnUseItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{
return true;
}
bool WfBasicFishingRodTryEquip(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer, enum WfEquipSlot slot)
{
return false;
}