File WfBasicFishingRod.c

File List > game > src > items > WfBasicFishingRod.c

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#include "WfBasicFishingRod.h"
#include "WfItem.h"
#include <stdlib.h>


void WfBasicFishingRodOnMakeCurrentItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{

}

void WfBasicFishingRodOnStopBeingCurrentItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{

}

bool WfBasicFishingRodOnUseItem(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer)
{
    return true;
}

bool WfBasicFishingRodTryEquip(struct Entity2D* pPlayer, struct GameFrameworkLayer* pLayer, enum WfEquipSlot slot)
{
    return false;
}