File WfTileLayers.h

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Macros

Type Name
define WFLAYER_GROUND 0
define WFLAYER_GROUND2 1
define WFLAYER_STRUCTURES 2
define WFLAYER_STRUCTURES2 3
define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER 4
define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER2 5

Macro Definition Documentation

define WFLAYER_GROUND

#define WFLAYER_GROUND `0`

define WFLAYER_GROUND2

#define WFLAYER_GROUND2 `1`

define WFLAYER_STRUCTURES

#define WFLAYER_STRUCTURES `2`

define WFLAYER_STRUCTURES2

#define WFLAYER_STRUCTURES2 `3`

define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER

#define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER `4`

define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER2

#define WFLAYER_STRUCTURES_IN_FRONT_OF_PLAYER2 `5`


The documentation for this class was generated from the following file /home/runner/work/2DFarmingRPG/2DFarmingRPG/Stardew/game/include/WfTileLayers.h