Stardew Engine
Loading...
Searching...
No Matches
WfDebrisField.h
Go to the documentation of this file.
1#ifndef WFDEBRISFIELD_H
2#define WFDEBRIFIELD_H
3
5struct Entity2D;
6struct GameLayer2DData;
7
8void WfDeSerializeDebrisFieldEntity(struct BinarySerializer* bs, struct Entity2D* pOutEnt, struct GameLayer2DData* pData);
9
10void WfSerializeDebrisFieldEntity(struct BinarySerializer* bs, struct Entity2D* pInEnt, struct GameLayer2DData* pData);
11
12#endif
void WfSerializeDebrisFieldEntity(struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
Definition WfDebrisField.c:10
void WfDeSerializeDebrisFieldEntity(struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
Definition WfDebrisField.c:5
Definition BinarySerializer.h:16
Definition Entities.h:190
Definition Game2DLayer.h:92