void WfSerializeDebrisFieldEntity(struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
Definition WfDebrisField.c:10
void WfDeSerializeDebrisFieldEntity(struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
Definition WfDebrisField.c:5
Definition BinarySerializer.h:16
Definition Entities.h:190
Definition Game2DLayer.h:92