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Stardew Engine
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#include "Entities.h"

Go to the source code of this file.
Enumerations | |
| enum | WfEntityTypes { WfEntityType_PlayerStart = EBET_Last , WfEntityType_Exit , WfEntityType_WoodedArea , WfEntityType_DebrisField , WfEntityType_Tree , WfEntityType_Rock , WfEntityType_Log , WfEntityType_Player } |
Functions | |
| void | WfRegisterEntityTypes () |
| enum WfEntityTypes |
| void WfRegisterEntityTypes | ( | ) |