Stardew Engine
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WfNetwork.h File Reference
#include "IntTypes.h"
#include "Game2DLayerNetwork.h"
Include dependency graph for WfNetwork.h:
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Go to the source code of this file.

Data Structures

struct  ItemChangeRPCArgs
 

Enumerations

enum  WfRPCs { WfPlayerChangeItemRPC = G2DRPC_LastEngineRPC }
 

Functions

void WfNetworkInit (struct GameLayer2DData *pLayer)
 callbacks for Game2DLayer networking
 

Enumeration Type Documentation

◆ WfRPCs

enum WfRPCs
Enumerator
WfPlayerChangeItemRPC 

Function Documentation

◆ WfNetworkInit()

void WfNetworkInit ( struct GameLayer2DData pLayer)

callbacks for Game2DLayer networking

Parameters
pLayer