Stardew Engine
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WfRock.h
Go to the documentation of this file.
1#ifndef WFROCK_H
2#define WFROCK_H
3
4
6struct Entity2D;
7struct GameLayer2DData;
8
9void WfDeSerializeRockEntity(struct BinarySerializer* bs, struct Entity2D* pOutEnt, struct GameLayer2DData* pData);
10
11void WfSerializeRockEntity(struct BinarySerializer* bs, struct Entity2D* pInEnt, struct GameLayer2DData* pData);
12
13
14#endif
void WfDeSerializeRockEntity(struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
Definition WfRock.c:5
void WfSerializeRockEntity(struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
Definition WfRock.c:10
Definition BinarySerializer.h:16
Definition Entities.h:190
Definition Game2DLayer.h:92