Stardew Engine
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WfWoodedArea.h
Go to the documentation of this file.
1#ifndef WFWOODEDAREA_H
2#define WFWOODEDAREA_H
3
5struct Entity2D;
6struct GameLayer2DData;
7
8void WfDeSerializeWoodedAreaEntity(struct BinarySerializer* bs, struct Entity2D* pOutEnt, struct GameLayer2DData* pData);
9
10void WfSerializeWoodedAreaEntity(struct BinarySerializer* bs, struct Entity2D* pInEnt, struct GameLayer2DData* pData);
11
13
14#endif
void WfWoodedAreaInit()
void WfDeSerializeWoodedAreaEntity(struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
Definition WfWoodedArea.c:105
void WfSerializeWoodedAreaEntity(struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
Definition WfWoodedArea.c:120
Definition BinarySerializer.h:16
Definition Entities.h:190
Definition Game2DLayer.h:92