Stardew Engine
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AdjustNetID_RPC Struct Reference

#include <Game2DLayerNetwork.h>

Data Fields

int oldNetID
 
int newNetID
 

Field Documentation

◆ newNetID

int AdjustNetID_RPC::newNetID

◆ oldNetID

int AdjustNetID_RPC::oldNetID

The documentation for this struct was generated from the following file: