Stardew Engine
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Atlas Struct Reference

Data Fields

bool bActive
 
u8atlasBytes
 
int atlasWidth
 
int atlasHeight
 
hTexture texture
 

Field Documentation

◆ atlasBytes

u8* Atlas::atlasBytes

◆ atlasHeight

int Atlas::atlasHeight

◆ atlasWidth

int Atlas::atlasWidth

◆ bActive

bool Atlas::bActive

◆ texture

hTexture Atlas::texture

The documentation for this struct was generated from the following file: